Posted: May 09 2014
by: Neal Haworth

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Open-World Zombie Survival Game 'Dying Light' Delayed

The release date for the upcoming open-world zombie survival video game for the Xbox 360, Xbox One, PS3 and PS4, Dying Light, has been pushed back to February 2015 (sorry zombie fans).

Dying Light: What To Expect

Dying Light is being developed by Techland, the company who brought us hit titles like Dead Island, Dead Island Riptide and Call of Juarez. The company's most recent zombie game, Dead Island, received mostly positive reviews by critics, with players praising Techland for its integration of RPG elements into an open-world zombie apocalyptic environment. Dead Island (PC version) received a score of 80 at

With that said, Dead Island suffered from a poor story line and ultimately failed to bring anything new to the zombie genre. Techland hopes to overcome these obstacles by learning from its past mistakes.

Dying Light takes place in South America, bringing players -- whom take the role of a survivor during the zombie apocalypse - through beautiful yet equally dangerous slums and cities.

One of the new additions to Dying Light is the integration of a day-night cycle. During the day, players must traverse through the zombie-infested streets, scavenging for supplies, rescuing other trapped survivors, and even setting up defenses to ward off the hordes of undead. During the day, zombies are slow and easy to evade, but it's entirely new ballgame when the sun goes down. At night, zombies are stronger, faster and have the ability to climb up the walls of buildings

Much like Dead Island, Dying Light will feature 2-4 player online multiplayer capabilities as well as split-screen play. Techland knows the importance of multiplayer gaming in today's world and have made sure to include it in their upcoming zombie survival game.

Why Did Techland Delay The Release of Dying Light?

From a gaming enthusiast's standpoint, it's frustrating to hear that a game you've been anticipating has been pushed back. As the saying goes, though: good things come to those who wait. Techland reported their decision to delay the release of Dying Light was based largely on the fact that they wanted to perfect its open-world environment. If waiting a couple more months means the difference between a mediocre zombie game and the best console-based zombie game, I'll gladly wait.

"When we started the development of Dying Light, we were committed to innovation. We wanted to give you a freedom of movement unprecedented in open-world games. After many improvements and months of hard work, we have now come so close to realizing our initial vision we feel we cannot stop before it is ready," wrote Techland.


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